So, it's not just a fringe app or fringe focus area here. They then incorporated Alchemy in their flagship "DAW" / music app. Apple recognized this and bought out Camel. The problem here is that Alchemy was a seminal app in iOS music production one of the early handful that really did get a lot of interest and love from musicians - as we all know. I do wonder if things like the toggle on Auria for the 32 or 64 bit mixer will be effected or if apps that are smooth now (and 64 bit compatible) will be effected if they can't "shift down" to 32 said: We'll see.īut I don't think any of my favorite app aren't 64 bit ready. So most of the apps I got were post iOS 8 and I've updated three times (8.4 to 9.3.5 to 10 to 10.2) and am really not looking forward to upgrading any further. I started my iOS app hoarding in early 2015 on my iPad Air2 which I still my main squeeze and working fine. Of course, they're wrong when it comes to a great many of us. They believe, and try to propagate It's about the shiny new OS and the newest iDevice. They think most iOS musicians (in their eyes) don't care about bit bridges and old apps. So Apple knows there's a musician contingent in their consumer base but they cater to novices, semi-pro's and the professional market. and there isn't just 128kbps MP3's, there's FLAC, WMA, etc. People could argue "But DAW's?" "But MP3's?" Well, there isn't just Pro Tools, there's Logic, Ableton, Studio One, Reaper, etc. vinyl in the 60's, 2" tape as the studio standard, etc.) is just not going to happen again. It's microcosmic of today: there's so many choices in entertainment, technology and music in general a consensus on that ONE format, that one tech (i.e. I see iOS music production as the future for a lot of us, but not all. Given the economics of the App Store and the struggle many developers have to make iOS music creation apps a sustainable business, there will be a certain proportion of apps that will lose functionality as new iOS and iOS devices are released. I'd also say the musician user base isn't a uniform one either. My perspective is that iOS is a rapidly evolving platform and the needs of musicians are a relatively small portion of their user base so if their needs conflict with the larger user base, we're out of luck.
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